Ted the Horse

Size/Type: Large Animal
Hit Dice: 3d8+6 (19 hp)
Initiative: +1
Speed: 60 ft. (12 squares)
Armor Class: 13 (-1 size, +1 Dex, +3 natural), touch 10, flat-footed 12
Base Attack/Grapple: +2/+8
Attack: Hoof -2 melee (1d4+1)
Full Attack: 2 hooves -2 melee (1d4+1)
Space/Reach: 10 ft./5 ft.
Special Attacks:
Special Qualities: Low-light vision, scent
Saves: Fort +5, Ref +4, Will +2
Abilities: Str 14, Dex 13, Con 15, Int 2, Wis 12, Cha 6
Skills: Listen +4, Spot +4
Feats: Endurance, Run
Environment: Temperate plains
Organization: Domesticated or herd (6-30)
Challenge Rating: 1
Level Adjustment:

The statistics presented here describe smaller breeds of working horses such as quarter horses and Arabians as well as wild horses. These animals are usually ready for useful work by age two. A light horse cannot fight while carrying a rider.
Carrying Capacity:

  • Light load = up to 150 pounds
  • Medium load = 151-300 pounds
  • Heavy load = 301-450 pounds
  • Drag = 2,250 pounds.


Ted is a mangy old wild mustang that Hewson found wandering outside of Magnimar. Separated from its herd and slightly injured, Hewson had little trouble convincing the beast that it was better off in a warm stable inside the city than wandering around herdless.

Hewson has been attempting to teach Ted how to carry him into combat situations. So far the training has been a little frustrating as Ted is more concerned with apples than fighting bad guys.

Ted the Horse

Rapacious Harvest Barakas