Ted the Horse
|Hit Dice:||3d8+6 (19 hp)|
|Speed:||60 ft. (12 squares)|
|Armor Class:||13 (-1 size, +1 Dex, +3 natural), touch 10, flat-footed 12|
|Attack:||Hoof -2 melee (1d4+1)|
|Full Attack:||2 hooves -2 melee (1d4+1)|
|Space/Reach:||10 ft./5 ft.|
|Special Qualities:||Low-light vision, scent|
|Saves:||Fort +5, Ref +4, Will +2|
|Abilities:||Str 14, Dex 13, Con 15, Int 2, Wis 12, Cha 6|
|Skills:||Listen +4, Spot +4|
|Organization:||Domesticated or herd (6-30)|
The statistics presented here describe smaller breeds of working horses such as quarter horses and Arabians as well as wild horses. These animals are usually ready for useful work by age two. A light horse cannot fight while carrying a rider.
- Light load = up to 150 pounds
- Medium load = 151-300 pounds
- Heavy load = 301-450 pounds
- Drag = 2,250 pounds.
Ted is a mangy old wild mustang that Hewson found wandering outside of Magnimar. Separated from its herd and slightly injured, Hewson had little trouble convincing the beast that it was better off in a warm stable inside the city than wandering around herdless.
Hewson has been attempting to teach Ted how to carry him into combat situations. So far the training has been a little frustrating as Ted is more concerned with apples than fighting bad guys.